Chicken Fried Awesomeness: Dead Space comes to Wii!

Tell you the truth, I’m surprised.  I had heard Dead Space didn’t do as well as EA was hoping, so…

Dead SpaceTell you the truth, I’m surprised.  I had heard Dead Space didn’t do as well as EA was hoping, so now I hear there’s a new Dead Space coming for Wii, and it’s not a port of the Xbox/Ps3 game?  This is just…hella awesome!

Dead Space: Extraction is a prequel to the original Dead Space, so the question is how it fits in with the previous prequel DVD, comic book, and online series.  I really enjoyed Dead Space, especially since I was able to finish the game and get the full story.  Any game that gets me creeped out and jumpy is pretty darn awesomeness.  Besides…the only way to kill the bad guys is by DISMEMBERMENT.  Yes, I’ll repeat that.  DISMEMBERMENT.  Sounds prime for Wii, don’t it?

Check out the trailer after the jump because, well, it’s big and it screws up the look of the site.

Mike Bullock Interview – The Phantom: The Ghost Who Walks

There have been many Phantoms before the current one – a lineage of fathers passing the torch to their sons,…

The Phantom: The Ghost Who Walks #0 Cover

There have been many Phantoms before the current one – a lineage of fathers passing the torch to their sons, an oath to defend the jungles of Bangalla from piracy, cruelty, and injustice.  The story of the modern Phantom, the 21st, continues in The Phantom: The Ghost Who Walks, published by Moonstone Books, starting with a #0 issue this week.

We spoke with the writer of the series, Mike Bullock, on Moonstone’s plans for the character and the new series.

This Empire Earth: Character Generation

After we wrapped up our sandbox brainstorming session on our race of cat people Saturday night, I led my players…

This Empire Earth, a Savage Worlds homebrew settingAfter we wrapped up our sandbox brainstorming session on our race of cat people Saturday night, I led my players in the first portion of character generation.   Over the last several years, I have made it a habit to lead character generation through email.  It takes such a long time to make characters that its seems a better use of our time to do all that outside of game night so we can get right to playing.  I’ve been mindful though that we’re starting a campaign and it would be nice to have the characters have some associated, common background before game play actually starts.

See, Rob, I listen to Bear Swarm!

Sandbox Brainstorming: The Ikati

This past weekend, me and the boys got together for our last sandbox brainstorming session prior to starting the game…

Aron Head (left) and Aaron Murphy (right) discuss the Ikati.This past weekend, me and the boys got together for our last sandbox brainstorming session prior to starting the game we’ve been working on since last fall.  We’re using the Savage Worlds system for our homebrew science fiction setting, This Empire Earth.

In our previous session, we considered the empire, developed a new player character race, and discussed what the players want out of the game.

Saturday night, we gathered to brainstorm another character race and to begin character generation (which will be featured on tomorrow’s blog).

When I first came up with the idea for the TEE setting, I knew I wanted to include a race of cat people.  Every group – including ours – has someone that wants to play a big cat-guy and I wanted to meet that need.  Initially, I was pretty much set on ripping off Niven’s Kzinti. He’s done all the hard work and who doesn’t love the Kzin?