We hope you enjoyed your Memorial Day holiday.  To celebrate, we’ve provided a special, giant-sized Funnybooks this week complete with healthcare horror stories!

  • Dentist follow-up
  • Aron’s story to tell
  • Tim’s application fail
  • Batman Incorporated #1
  • Batman: The Dark Knight #9
  • Aquaman #9
  • Flash #9
  • 6th Planet #1
  • Justice League Dark #9
  • Amazing Spider-Man #686
  • Astonishing X-Men #50
  • Fantastic Four #606
  • Secret Avengers #27
  • Irredeemable #37

Give us a call at 972-763-5903 and leave us your thoughts. If we use your voicemail, you’ll win an Ideology of Madness SurPrize.

  • Paul went to the dentist
  • Fatman on the Batman
  • Hypernaturals FCBD
  • Before Watchmen
  • New Crusaders Releases
  • Amazing Spider-Man: Ends of the Earth
  • Avengers vs. X-Men #4
  • Night of the Owls: Nightwing #9
  • Justice League # 9
  • Danger Club #2
  • Daredevil #13
  • Fantastic Four #605.1

Give us a call at 972-763-5903 and leave us your thoughts. If we use your voicemail, you’ll win an Ideology of Madness SurPrize.

Paul’s home alone!  The horror!

Aron, Wayne, Tim, and Andrew were all at Fear the Con this weekend, leaving Paul to fend for himself in the scary podcasting waters.  What was he to do?  Luckily, some loyal listeners, Ray and Rob, volunteered to join him for a special episode about this weekend’s huge blockbuster hit, The Avengers.

They talk about their favorite scenes, characters, moviegoing experiences and…perhaps most importantly…what you do to get that Avengers fix after the movie!

Whether you read comics regularly or not, if you enjoyed the movie, give this episode a listen!

Warning: You are entering a spoiler-rich environment! If you haven’t seen The Avengers yet and do not wish the movie spoiled for you, download and listen AFTER you’ve seen it.

Along those lines, we have included our interview with Jim Starlin from last year who also spoiled a little key information from the movie.

With a career in comics spanning 40 years, Jim Starlin was responsible for re-imagining such characters as Captain Marvel and Adam Warlock for Marvel… and then killed them.

He’s the fellow who gave us Thanos (who loves Death) and over at DC, he killed off Jason Todd in the now infamous A DEATH IN THE FAMILY.

Sensing a theme?

Jim Starlin produced the third volume of his creator owned BREED over at Image Comics. It’s a horror story centering on the activities of Ray Stoner who is half-demon, half-man. Monstrous hijinks ensue.

Of course, Starlin was a pioneer in the realm of creator-owned content.

Starlin debuted his Vanth Dreadstar character in the serialized Metamorphosis Odyssey appearing in the pages of Marvel’s Epic Illustrated. Beyond that initial serialized story, Dreadstar moved onto his own original graphic novel followed by a monthly under Marvel’s Epic banner followed by a series at First Comics and then a mini-series at Malibu.

And Aron isn’t the only one sporting a chubby for Big Jim. Oh no, Paul has a deep and abiding love for all things Thanos and the Infinity gems.

Brother Starlin teases a little news in this episode about Dreadstar… and Thanos and a certain movie project.

Join our unabashed geek love fest as we adore Jim Starlin.

Give us a call at 972-763-5903 and leave us your thoughts. If we use your voicemail, you’ll win an Ideology of Madness SurPrize.

  • Tim… ONE NIGHT ONLY!
  • Fear The Con 5
  • Free Comic Book Day
  • Nick Fury and Agent Coulson
  • Avengers vs. X-Men
    • Vs #1
    • New Avengers #25
    • Secret Avengers #26
    • Uncanny X-Men #11
  • FF #17
  • Daredevil #11
  • Darkness #102

Paul’s looking for co-hosts for his AVENGERS movie review episode. If you’re interested, leave a comment below or give us a call at 972-763-5903. If you can’t be present for a recording, tell us what you think about the big AVENGERS movie and leave us your thoughts. If we use your voicemail on the show, you’ll win an Ideology of Madness SurPrize.

  • Ideology of Madness is certifiable
  • Zero Hour 2: Electric Boogalo
  • Chris Roberson quits/gets fired from DC Comics
  • Speaking of shady practices
  • The Shadow #1
  • Batman #8
  • Avengers #25 (AvX)
  • Avengers vs. X-Men #2
  • Punisher #10

Opening dialogue was clipped from a lost comics documentary circa 1979 voiced by Jonathan Winters and featured on a recent episode of the Wordballoon podcast.

Paul’s looking for co-hosts for his AVENGERS movie review episode. If you’re interested, leave a comment below or give us a call at 972-763-5903. If you can’t be present for a recording, tell us what you think about the big AVENGERS movie and leave us your thoughts. If we use your voicemail on the show, you’ll win an Ideology of Madness SurPrize.

  • Aron, The Waitress and Jonathan Hickman
  • Tim’s Digital Experiment
  • DC Digital Firsts – Batman Black and White
  • Spider-Men
  • Avenging Spider-Man #6
  • Scarlet Spider #4
  • America’s Got Powers #1
  • Supurbia #2
  • Batman and Robin #8
  • Journey Into Mystery #636
  • Manhattan Projects #2
  • Secret #1
  • Fantastic Four #605

Give us a call at 972-763-5903 and leave us your thoughts. If we use your voicemail, you’ll win an Ideology of Madness SurPrize.

We’re running games set in the Knights of Reignsborough universe at Fear the Con 5. Tim’s Escape from Dauger Island game telling the story of a super-villain prison break is already posted. Ghosts of Reignsborough, a supernatural game, run by John of Thistledown Actual Play has posted as well and just last weekened, Squires of Reignsborough, a teen heroes game has hit the schedule!

  • Tim’s Night Out
  • Ultimate Spider-Man Animated Series
  • Paul’s Digital Comics Issues (Marvel and DC apps)
  • Avengers vs. X-Men #1 (includes Infinite)
  • Amazing Spider-Man #683
  • Wolverine and the X-Men #8
  • Avengers Academy #28
  • Action Comics #8
  • Supreme #63
  • Danger Club #1

This week, Wayne mentioned some breaking news.  Check out the details of the all-new She-Hulk movie!

Give us a call at 972-763-5903 and leave us your thoughts. If we use your voicemail, you’ll win an Ideology of Madness SurPrize.

We’re running games set in the Knights of Reignsborough universe at Fear the Con 5. Tim’s Escape from Dauger Island game telling the story of a super-villain prison break is already posted. Ghosts of Reignsborough, a supernatural game, run by John of Thistledown Actual Play has posted as well and just last weekened, Squires of Reignsborough, a teen heroes game has hit the schedule!

  • New Animated Series (DC Nation, Ultimate Spider-Man)
  • Superman #7
  • Daredevil #10
  • FF #16
  • New Avengers #23
  • Avengers #24.1
  • Avengers vs. X-Men #0

Deep in our EnglishLitCast conversation, Wayne mentioned an episode of the Spider-man Crawlspace Podcast.  Check it out!

Give us a call at 972-763-5903 and leave us your thoughts. If we use your voicemail, you’ll win an Ideology of Madness SurPrize.

We’re running games set in the Knights of Reignsborough universe Fear the Con 5. Tim’s Escape from Dauger Island game telling the story of a super-villain prison break is already posted. Ghosts of Reignsborough, a supernatural game, run by John of Thistledown Actual Play has posted as well.  Squires of Reignsborough, a teen heroes game, is coming soon!

  • Plumb-a-geddon
  • Thunderbolts & Dark Avengers
  • Mark Waid and his Digital Endeavors
  • Luther
  • Amazing Spider-Man #682
  • What if we were writing the next New52

Give us a call at 972-763-5903 and leave us your thoughts. If we use your voicemail, you’ll win an Ideology of Madness SurPrize.

Check out James’ new Kickstarter project! He’s working up an RPG with art by Knights of Reignsborough illustrator Jake Ekiss!

We’re running games set in the Knights of Reignsborough universe Fear the Con 5. Tim’s Escape from Dauger Island game telling the story of a super-villain prison break is already posted. Ghosts of Reignsborough, a supernatural game, and Squires of Reignsborough, a teen heroes game, are both coming soon!

We are living in a new golden age if you are a lover of super hero role-playing games.  With the release of Marvel Heroic Roleplaying, both major comics publishers have their worlds available to be utilized.  This is something that hasn’t happened in well over a decade.  DC Adventures was released back in 2010 by Green Ronin Publishing.  What I want to do  is give you a brief overview of the mechanics since it has been out for awhile and explain what seems to be the main objective of the game.

DC Adventures’ system is the third edition of the Mutants & Masterminds engine developed by Green Ronin Publishing.  The entire system is based upon the roll of a single D20.  Any action taken consists of the summation of an attribute and any bonuses or penalties versus a difficulty.  The difference between the total and the difficulty determines degrees of success or failure.   Instead of having hit points or body and stun like other games, conditions are applied to the characters as a combat goes along to hamper their performance.  This is done to better emulate the flow of comics as super heroes are always able to bounce back from even the most sever beatings.  The largest part of this book is dedicated to character creation which is done using a traditional point buy system.  A power level is agreed upon before the game begins which sets the amount of points that players have to spend.  From this pool of points, players purchase everything from attributes to powers to best describe what type of character they want to play in the game.  There are guideline put in place in an effort to keep characters balanced despite choices that players make.   In the Hero’s Handbook, the iconic heroes and villains stats and bios are provided and two more books are planned to delineate a large portion of the members of the DC Universe.  It also has a hero point mechanic that allows for some limited authorial control within the game.  These points are garnered for doing heroic things and are used to allow player to do such things as edit the scene or re-roll if necessary.

With the bulk of the book being dedicated to character creation, it is obvious that the focus of DC Adventures is the creation of your own hero to play in the DC continuum.  It is this character creation system that allows this game to shine.  Unlike it’s predecessors, no charts are necessary to determine the value of a power based on all the flaws that you would assign to it, nor is there the ability for you to create Vlad, the world-eater based on creative use of flaws and such.  The powers are also effects based so that you no longer have to page through reams of text to find the specific power that you need.  Instead, there is a smaller choice of powers and you define how it looks within the game world.  This provides a focus on creativity on the player’s part instead of a reliance on an encyclopedia of game mechanics which is refreshing to find in a traditional super hero game.  The glaring flaw is that it is very difficult for players to use existing heroes  from the DC Universe.  Power level, which is utilized to balance characters, can fluctuate wildly based on the choice of hero.  There is no inherent way for each character to shine built into the game.  If someone chooses to play Superman, there is the possibility of them easily overshadowing every other character even if they were not meaning to do this.

For those with a taste for a more traditional game, DC Adventures provides the flavor they would prefer.  It gives the ability to create whatever you would want without sacrificing the iconic characters that you would expect from DC.

Written on March 21st, 2012 , DriveThru RPG Reviews, Role Playing Games Tags: ,

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