I am a fan of cross-genre gaming. I was intrigued when I was introduced to Suzerain: Pocket Universe as the back cover description showed that this was a game that was solidly within my wheelhouse.
In this game, your character is a hero that is a representative of the gods. Their adventures can span the breadth of time and space or just fill up one little corner of your universe. This book is published by Savage Mojo and written by Zach Wellhouse. It is a conversion of the Suzerain game to the Savage Worlds game system. The first part of the game is dedicated to explaining the changes that have been made to Savage World system to better accommodate Suzerain. The major change that you will notice is the increase in level. Instead of play ending at Legendary, a new level has been added and appropriately named Demigod. The purpose in this addition was to give players access to the level of play that one would expect from a cross-genre game such as Suzerain. Character retirement is now recommended at 180 xp as they are now gods founding their own pantheons. In addition to this change there are several minor tweaks made to how the system runs. Bennies are renamed Karma and given extra benefits whilst Power points are renamed Pulse and the Fatigue track was extended to allow for social and mental fatigue to be introduced. Read the rest of this entry »