S2P10401sizedDour Puritans who fight the forces of supernatural evil with the sheer power of their faith and a vicious scowl are not exactly my cup of tea.  If anything, I am a much bigger fan of beefy barbarians who battle dark wizards and seduce lusty wenches.  So, when given the choice of Robert E. Howard’s characters, I prefer Conan over Solomon Kane.  In fact, I have only read two Solomon Kane stories.

I am, however, a sucker for Savage Worlds and will devour pretty much anything that they produce.  So, when I went to the prize support table after running my game at Fear the Con 3 (yes, you get a prize for running games at Fear the Con.  You regret missing it even more now, don’t you?) my eyes were immediately drawn to the Savage Worlds of Solomon Kane Travelers’ Tales book.

The book is just over 30 pages long and has about the same dimensions as a magazine.  It contains three complete adventure scenarios set in Solomon Kane’s world of supernatural darkness.  The stories echoes tales that are familiar from the real world.  The first involves the Uffington Dragon and the apparent return of the beast that inspired it.  The second is a tale of a Frankenstein style mad scientist.  The final story features Kublai Khan and his secret city of Xanadu.  The book ends with several sample characters that players can use should they not already have Solomon Kane characters or if they want to try a new character. Read the rest of this entry »

chris

Game Master Chris Mais oversees The Escape Into White Man's Planet

I have enjoyed the terrific honor of gaming with Chris Mais at each of the three Fear the Cons.  He played school teacher Peter Badger in my zombie game the first year and reprised  the role in the second year sequel to the game.  Fear the Con 3 saw my first opportunity play in his game.

Chris ran ESCAPE INTO WHITE MAN’S PLANET, a game in the style of the blacksploitation films of the 1970s such as SHAFT, SUPER FLY, and even the more recent BLACK DYNAMITE.  Chris used the Savage Worlds system for his setting’s mechanics.  The pulp nature of Savage Worlds made things flow smoothly and in cinematic fashion.

Shortly before he started, Chris shared that it had been in excess of five years since he last ran a game.  I think I’d have pee’d myself had my first game after such a hiatus been a con game.  Chris ran his game masterfully.

Without a doubt, this was the most irreverent, offensive, and outright hilarious game I have ever played.  Chris rocked this thing hard.  He was blessed by some amazing talent around the table who came to the game with the intent of working towards a great game.  Rarely have a seen so many players focused on EVERYONE’s good time – including the fun of the GM.

Chris tickled us and we tickled him and each other.

My ears hurt from all the laughter. Read the rest of this entry »

Written on March 22nd, 2010 , Conventions, Games, Role Playing Games, Savage Worlds Tags: , ,
dr tyrant

Luke Meyer: Crafting Iron Tyranny

Sometimes you just want to play with giant robots blasting each other to smithereens.  That is exactly what I got to do when I was given the rare opportunity to not only play test a new game before it was fully developed, but also to do so with one of its creators.

The game that I’m speaking of is Iron Tyrants and the creator is Luke Myer of the Podge Cast.  Iron Tyrants is a game of tabletop miniatures battles that he has been developing with his partner Adam Pinilla for over a year.

This game has a number of remarkable traits.  The first that it is exceptionally fast paced.  We were able to resolve a four player, eight Tyrant game in just over an hour, a length of time that would be necessary to play just a round or two in a game like Battletech.

The rules are also exceptionally simple and intuitive.  We only needed Luke to walk us through a round or two of combat before we had all of the core concepts down and were essentially able to run the game without his aid.  As simple as they were, however, the rules were neither boring nor limiting.  Like many RPGs and CCGs these days it is a game of exceptions.  The core rules are simple but each Tyrant has certain abilities that allow them to break these simple rules. Read the rest of this entry »

Written on March 19th, 2010 , Conventions, Role Playing Games Tags: , , ,
chad wwwn

Twitter's @ThistledownJohn and Fear The Boot's Chad at World Wide Wing Night

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Chad's Cigars 101 at World Wide Wing Night

Click through for more pics from FtC3 Read the rest of this entry »

Written on March 17th, 2010 , Conventions, Role Playing Games Tags: , , ,
ross payton

Ross Payton of Role Playing Public Radio

At Fear the Con last week, I had the good fortune to play in Ross Payton’s Age of Masks Wild Talents game.  Age of Masks is a setting not unlike that of Watchmen.  It is a grim  and gritty modern era world where those wearing the cape of the superhero are anything but heroic.  Remember Miller’s Dark Knight Returns?  Then you can imagine the world Payton painted for us.

The game employs the Wild Talents system. It’s a nifty, streamlined system that were it not for it’s dice mechanic, I’d like rather a lot.

Here’s an excerpt from a great review of the game over on RPG.net:

The heart of Wild Talents is the One Role Engine. It does what it says on the tin: it tells you everything you need about an action based on a single roll. It’s a die pool game, wherein you take your statistics (Body, Coordination, Command, etc.), add them to your skills (Swordplay, Chemistry, Brawling, etc.), and roll the resultig number as a pool of ten-sided dice. Unlike similar die pool games, you’re not looking to beat a target number–you’re looking for dice that show the same result. The number of matching numerals is the “width,” and the actual numeral is the “height.” For instance, if you roll a five-die pool and get 3, 8, 3, 3, and 2, then you’ve got a 3×3 result: three instances (width) of the number three (hight). You can never roll more than 10 dice, because you’re guaranteed success if you do, and that’s just not cool. Read the rest of this entry »

The blogger studies.

The blogger studies.

Recently, I had the great fortune of attending Fear The Con for the third time in a row.  I’ve been told that GenCon is like going to a class reunion where everyone is like you.  Well, my graduating class was only 48 people, so I suspect Fear The Con is much more like my actual class reunion.  You know everyone (by appearance if not name) and everyone knows you.  Each year, I get to know a few more people a little bit better and I look forward to it as much to catch up with them as to sit down and game for 24 hours in a two day period.

This year I had the opportunity to play several excellent games, a couple good games and one decent game.  Over the course of the weekend I was able to play four new systems that I was interested in, including the much anticipated Iron Tyrants, created by Luke Meyer and Adam Pinilla from The Podge Cast.

I also ran a game for the second year in a row.  This game was a homebrew “system” I created based on the lives of the Klokateers, the numerous faceless individuals who work to support the greatest band in the history of ever, Dethklok.  I put quotation marks around “system” because I hardly think that a four stat system using one die merits the term and because of the abysmal way in which it ended up failing me. Read the rest of this entry »

Written on March 15th, 2010 , Conventions, Role Playing Games Tags: , , ,

From left to right: Aron, Tim, Jonathan, and Wayne.  Not featured is Paul who was too full of fail to be imaged.

From left to right: Aron, Tim, Jonathan, and Wayne. Not featured is Paul who was too full of fail to be present.

Four out of five hosts agree, Fear the Con 3 in St. Louis rocked!

For the first time, the four of us met face-to-face.  Tim, Wayne, and Jonathan are just as great guys as you’d think they are.  Truly, excellent fellows to call friends.

Paul was sorely missed, but I think we’ll get him to the next one.

Something that surprised me at the con was how much Funnybook love was shared.  Many people pulled me aside telling me how much they enjoyed the show.  I talked comics with lots and lots of new friends.  I cannot begin to tell you how amazing it was!

lucias

Two St Louis Treasures: Luke Meyer and Toasted Ravioli

Best. Wing. Night. Ever!

Seriously, a terrific turn out tonight at the pre-Fear The Con mixer.  Tons of the best people you ever wanted to chat with all right under one roof with copious amounts of wings and booze in ready supply.  I cannot begin to tell you how much fun this was.

My inability to describe it is largely due to the fact that I had a considerable amount to drink.  The bar bill reads a bit like this: A glass of scotch, five glasses of bourbon, and two Irish Car Bombs.

I have to document the evening now as I may not recall it in the morning!

The best part of the drinking was Jonathan Landreth buying them.  Hoo buddy, good stuff.  Thank you, Jon-Boy!

thistledown

Twitter's @ThistledownJohn

I enjoyed cigars with an awesome crew of dudes and had some righteous comic discussion with Noble Bear and others.  By far, I was stunned at how much love Funnybooks got this evening.  Many people came up to comment how much they enjoy the show.  Truly, a very humbling experience.

The brilliance of Fear the Con is WWWN.  This mixer allows folks who’ll be spending the next two days together playing games the opportunity to break the ice.  It sets the tone for the rest of the weekend.  In terms of gaming and company kept, FtC is the best con around.  If tonight’s festivities were any indication, FTC3 will be the best yet of this convention.

NOTE:  I took a ton of pics on my digital camera.  I won’t be able to load them to the site until Sunday since I left my adapter at home.  Me am smart.  I’ll be capturing images on my iPhone in greater number tomorrow and Saturday as well as higher res images for later publication.

Lots more to come tomorrow morning when the con officially kicks off.

Written on March 12th, 2010 , Conventions, Role Playing Games Tags: , , ,
nftbc_logo

A little retro FtC action: The logo from the first year!

As I write this, it is half-an hour from World Wing Night, the social event kicking off the Fear the Con 3 activities. Today, my traveling companion James and I ventured ‘cross this great nation of ours from Texas to Saint Louis.  We have secured ground transportation, lodging at the con hotel, and even enjoyed a little BBQ.

We lunched at Bandana’s where our server, Francisco, recommended the Wet Bandana.  I believe this may have been something like what I paid 1000 pesos for the last time I was in Juarez.  Francisco also spent some time reviewing the various “sauces,” stating that for something really spicy – well – he had that “in the back.”

St. Louis, what a welcoming, exotic place.

30-minutes to Wing Night.

Stay tuned!

Written on March 11th, 2010 , Conventions, Role Playing Games Tags: , , ,

luke-2009There are those who believed it’d be a cold day in Hell before Luke Meyer returned to another Fear the Boot event.  You may have noticed, there’s been a lot of snow this winter…

Heard on Twitter yesterday, Luke Meyer, formerly of Fear the Boot and currently of The Podge Cast, announced that he would indeed be accepting the invitation from FtB’s moderating host Dan Repperger to attend Fear the Con 3.

He stated: “”Excited to report I will be attending Fear the Con 3. Woot!”

When asked about his plans for the event, “I’ll be running copious amount of Iron Tyrants.”

Iron Tyrants is the miniature wargame Meyer is developing with frequent collaborator A. David Pinilla.

Luke was instrumental to the coordination and success of the first Fear the Con.  A beloved figure in the RPG podcast community, Luke’s presence at FtC3 is eagerly anticipated.

Almost as much as his next Wizard Sleeve column.

Written on March 1st, 2010 , Conventions, Podcasts, Role Playing Games Tags: , ,

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