Another quiet week on the gaming front for me, until I saw the latest gameplay video for Assassin’s Creed: Brotherhood. Wow. I immediately went out and preordered this after watching the video!

You can watch the video on Kotaku: http://kotaku.com/5623602/assassins-creed-brotherhood-single+player-in-action

While I’m on the subject of Assassin’s Creed, let me take a moment to express how good the series really is. The first game really gets a bad rap, and it certainly deserves some criticism in particular gameplay areas, but the story it sets up is quite engaging. Assassin’s Creed II takes the gameplay and story to whole new levels. As soon as I finished the game, I immediately began clamoring for a sequel. Thankfully, I’m getting something to hold me over until Assassin’s Creed III in the form of Assassin’s Creed: Brotherhood! This video has me so pumped, I just can’t wait.

Anyway, I hope you all enjoyed the AC:Brotherhood trailer as much as I did! If you aren’t a fan of the series, give it a shot. It’s well worth your gaming time, trust me!

Thanks for stopping by The Player’s Club. As always, feel free to get a hold of me here or @clnolen. See you next week!

Written on August 29th, 2010 , Players Club, Video Games

In my EDH column last week, one of the subjects I didn’t get into was the politics of playing multiplayer Magic. This is partly because it’s something that’s applicable to other non-EDH formats, but also because it’s a topic worthy of discussion on it’s own. While I’m writing this from a Magic-based perspective, I think the concepts I’m going to present could be applicable to other card, board, and video games that allow multiple players.

Multiplayer politics is almost a game within a game. There are no turns or set rules, but you can definitely win and lose. If you want to win at the multiplayer games you’re playing, you’ll need to consider politics as part of your general strategy. So, without further adieu, here are some of the concepts I think are the most important: Read the rest of this entry »

Written on August 22nd, 2010 , Magic, Players Club

Ah, summer. A wasteland of gaming. Maybe an occasional oasis to provide some respite. Sadly nothing new to be found for me lately, so I decided to share a Magic variant format that has become very popular among all types of players and that I enjoy working in during downtimes: Elder Dragon Highlander (or EDH for short).

The rules for EDH are fairly straightforward. You select a Legendary creature to be your general (originally, only the “Elder Dragons” could be generals, hence the format name) and the colors in the casting cost of the general determine what colors you are allowed to have in your deck. For example, selecting Rafiq of the Many as your general would mean you could only use cards that have blue, white or green mana costs. Once you pick your general, you then build a 99 card deck that can only use one copy of each card (“There can be only one!” aka “Highlander”) except for basic lands. There are some generals and cards that are banned in the “official” rules, which can be found here, but individual groups are encouraged to modify the list to suit their own needs. In this regard, EDH is a format that is very adaptable to many groups and playstyles. Read the rest of this entry »

Written on August 15th, 2010 , Magic, Players Club

It’s been a pretty slow time for me on the gaming front, so this week I just wanted to share some videos of a game I am most definitely looking forward to: Fist of the North Star!

The Japanese trailer

E3 2010 Trailer

As always, you can find me either here or on Twitter if you have any questions or feedback. Thanks for stopping by The Player’s Club!

Written on August 8th, 2010 , Columns, Console Gaming, Players Club, Video Games

[Note: This review will be spoiler-free.]

Twelve years is a long time to wait for a sequel in the world of video games. Expectations build, and players expect a game of epic proportions.

The big question is: Does Starcraft II: Wings of Liberty deliver?

THE STORY

Unlike many of it’s real-time strategy (RTS) counterparts, Starcraft had an interesting and enjoyable story. While the universe compares closely with that of the Warhammer 40,000 games, there is enough uniqueness to give it a flavor of it’s own. The original Starcraft game and the Brood Wars expansion told the story of the three main races: the Terran, Zerg, and Protoss. In Starcraft II, you play as the Terran faction. (There are plans for two expansions that will tell the story of the Zerg and Protoss to be released in the future.) Read the rest of this entry »

Written on August 1st, 2010 , Columns, Games, PC Gaming, Players Club

Hello everyone, and welcome to The Player’s Club!

My name is C. L. and I’m ridiculously excited to be here at Ideology of Madness writing about one of my greatest passions in life, gaming! When Paul asked me to start writing a gaming column for the site, I jumped at the opportunity. I’ve been a lifelong gamer and I love everything from tabletop RPGs to video games and everything in between.  Needless to say, this is a subject near and dear to my heart and I always have an opinion or obsession to share.

So, what exactly is The Player’s Club? My vision for the column is to provide you all with reviews, opinion pieces about the state of gaming, previews of upcoming games, and even some retrospective pieces. In short, it’s about all things gaming!

Now that all the introductions are out of the way, let’s get to my current obsession: Magic: The Gathering. Read the rest of this entry »

Written on July 25th, 2010 , Columns, Games, Magic, Players Club Tags:

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